3ds Max works with most major renderers to create high-end scenes and stunning visuals for design visualisation and more. Experience interactive rendering from the interface for accurate and detailed previews while you work.
3ds Max supports the needs of tight deadlines – so you spend more time being creative.
Use 3ds Max as a compute engine to scale content production
Extend built-in workflows with accessible APIs
Accelerate manual steps to boost productivity
What's new in 3ds Max
3ds Max has powerful rendering and 3D modelling tools for creating professional-quality 3D animations, models and virtual reality visualisations. An efficient and flexible toolset to help you to create better 3D content in less time.
Create and animate geometry in several intuitive ways with new and enhanced spline tools.
Create best-in-class procedural modelling details that handles some of the most difficult tasks with ease.
General animation tools
Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.
Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure and other options.
Open Shading Language support
Create OSL maps in the material editor from simple math nodes to procedural textures.
Blended Box Map
Morph visible seams by simplifying the process of blending projected texture maps.
Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.
Improved Viewport quality
As part of our OSL integration, you can display procedural maps created with OSL at 1:1 quality using Nitrous viewport.
Character animation and rigging tools
Create procedural animation and character rigging with CAT, biped and crowd animation tools.
Arnold for 3ds Max
The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold’s latest features.
Directly manipulate your scene content in your final ActiveShade render.